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--- The Ninth Age / The Old World / Warhammer Fantasy (https://www.tabletop-tirol.net/board/board.php?boardid=4)
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----- Tiermenschen (https://www.tabletop-tirol.net/board/thread.php?threadid=2666)
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If passed the unit gets hatred, if you roll insane courage you get hatred and frenzy. Didn't seem to be a downside if you failed |
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Enemy units in 12" take Ld check, for every number they fail by take a wound no armour |
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every (enemy?) wizard within 24" has to pass a leadership check or not be able to cast spells. |
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Got to read it myself as well. Gorgon ( i think it was) looks like a giant minotaur, and eats people Cygor is a cyclops giant-gor that gets rerolls to hit against undead, daemons (I think) and things with ward saves. Tragically WS2. Stone Thrower. Jabbersclyth is the jabberwocky thing. Flying, poison, terror, largetarget, 12" tounge attack, strength 5 Doombulls have D3 impact hits, normal minos have 1 each. Each round of combat won gives minos an extra frenzy attack for that combat (lost if combat ends or you lose a round). Beastlord allows a reroll on the beastial roll when fighting against humans (Empire and Bretonians) which basically means it's likely the unit will get what is effectively eternal hatred. Something to do with insane courage adding in Frenzy to the unit he's with with that in-combat-roll thing Great Bray Shaman are T5. The Wild Lore has a spell that summons either a Jabber, Giant, Cygor or Gorgon from a board edge of your choice. Not RIP, but may aswell be from the desription. If the monster takes a wound then the caster takes a T test to see if they take a wound. If the caster dies then the monster disappears. |
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First spell of the lore was something like all friendlys within 6" get to move D6 towards nearest enemy in sight or forward. Not too sure on that one. There's another that makes the mounts of a unit attack the riders. 2 chariot types, ungor and gor. Ungor one is core, not sure about the gor one, but is pulled by razorgors from what I was told (didn't see that page) Ambush yes. Need to confirm who has it and how it works. Pretty sure it was just gors and ungors for it. I think the bestial roll is for gors and bestigors. Sadly I didn't get a thorough look at all the stuff, moslty brief glimpses. The rare choices all looked to be 200+ points each, giant 205(?) the others 275ish and the spawn at 55 or so. As for the Bestigor stealing banners, pretty sure it just adds an extra combat res to the unit and doesn't confer special rules. Would need to check though. |
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